Pip’s Classroom.Let’s play

LITTLE PRACTICE. BIG CURIOSITY.

Kindergarten Science Games

Science can begin with a simple question: what do you notice? Pip’s discovery garden uses pictures and short explanations to invite children to look closely and talk about the world around them.

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EXPLORE THE GAMES

What your child can practice

100 challenges across three adventure levels

Open Science, then use Games to choose “100 challenges · 3 levels.” This mixed route combines practice, examples, and open-ended activities. Completions earn stars, while adult observations and independent skill checks remain separate. Specialist games are still available from Games.

Push & Pull Lab

Run two pretend tests with the same toy and track. Compare stronger and gentler pushes or pulls, or compare directions. Each of six challenges asks children to use what they observed.

Living Things Helpers

Help three plants and three animals by selecting two missing needs. Practice noticing that plants need water and light, while animals need water and food. Both also need air.

Weather Watch

Open five daily observations in a pretend weather record. Compare groups, count rainy days, and notice changes. Six challenges build observation and pattern skills; the records are practice examples, not forecasts.

Plants and animals

Explore living things through picture challenges. Talk about a plant or animal your child has seen, and connect that experience to the choices on screen.

Weather and the sky

Look at weather and sky pictures. Invite your child to describe what they see before choosing an answer, then compare the pictures with the view outside.

Senses and water

Explore how we notice things and learn about water. Each topic has six varied picture challenges. Two discoveries earn one star; all six earn three stars and a level-up celebration. Read or hear each explanation, then choose Next.

A FEW MINUTES TOGETHER

How to get started

  1. Let your child choose a topic that sparks a question.
  2. Ask “What do you see?” before asking them to choose.
  3. After answering, use Hear what we learned and talk about the explanation together. Tap Next when ready; kindergarten never advances on a timer.

There is no time limit for answering. Kindergarten waits for Next so children can read or hear the explanation. Follow your child’s pace and pause whenever they need a break.

Learning at home, your way

Great teachers give children guidance and encouragement every day. Families can build on classroom lessons or use these games for extra practice alongside their homeschool curriculum. Choose what connects with your child’s interests and what you are teaching.

For a flexible routine that pairs a game with reading, conversation, and hands-on practice, explore our homeschool learning games guide.

Guest progress saves in this browser. A grown-up can optionally create an account to keep the same learning garden across devices. Look for Save progress on the classroom page.